

The hit boxes are fucking tiny, so to maximize your kill count aim for the upper shoulders/head area.
JFK RELOADED FLASH GAME MOVIE
You are spawned near the left side of the theater while the theater goers are too absorbed in watching their shitty movie to notice the creepy fuck with a shotgun, two pistols, and an assault rifle ready to perform one objective: Kill them!Īs you start shooting the targets, they will waddle with two frames of animation as fast they can for the theater exits on either side of the room, and if they make it to the doors they will disappear. Indeed, this game wasn't done for the lullz - it was created so that anybody who have ever tried to watch a film in a cinema can take out their grievances on those who insist on TALKING THOUGH AN ENTIRE FILM without actually killing real people. sets the record straight Post #gizmo sets the record straight That said, I doubt my tomfoolery will garner that much attention anyway. For a victim of a notable tragedy to look up said event on this wiki would be akin to a butcher sticking his hand in a meat grinder. People know what this site is about as soon as they see the front page. If the media doesn't carry it(which they damn well shouldn't, since there are far more important stories to cover) than the RL victims will likely never hear about it. If it does reach people traumatized by what happened, it will be because the media made a big deal out of it. I suppose you could say I made this to cause drama, but I'm doing so as part of a social experiment, not to satisfy any kind of sadistic need. Essentially, what I set out to do was make my own "too soon" game to see if it could attain any level of infamy as well. I should also point out that neither of these two projects resulted in anyone getting sued, despite portraying the victims of a tragedy(so from a legal standpoint we should be safe). Both products generated a lot more media coverage than most indie games do, and as a result became a lot more popular than titles with a similar amount of effort put into them. I've seen this effect before, in both Super Columbine Massacre RPG, and the V-Tech Massacre flash game.
JFK RELOADED FLASH GAME DOWNLOAD
In short, people will download and play offensive games just because they're controversial. My hypothesis has been for a while that a piece of artwork that elicits negative emotions will actually benefit from the negative attention, with infamy fueling popularity. As I developed the ideas that would go into this, and started collaborating with my friend Night-Sky, my purpose grew from satisfying my own personal curiosity, to satisfying an even broader curiosity of mine about human nature. I can put myself in the shoes of the perpetrator, and gain a better understanding of what went through his mind when he was painting this bloody picture. Recreating the event that occurred at that theater helps give me insight into it. Today, a computer game engine and a set of design tools takes the place of my box of legos and my toy plane. When I was nine, this took the form of two towers of legos and a toy airplane, recreating the events that were playing back over and over on the news that fateful September morning. When a tragedy like this occurs, part of my process is to try and recreate the events under simulated conditions. To the contrary, I was shocked and bewildered by what I saw on my television that morning, after I walked down the stairs in my underwear, laid back in my recliner, and turned on the news while eating pop-tarts off my bare chest.

I did not make this purely to cause suffering to the victims of a tragedy.

I did not do this out of malice or hatred. There seems to be some confusion as to my intentions and motivations regarding this project, so I'm going to take the time to spell it out right now.
